We uploaded the 7th assignment in the Commerce Accelerator platform:
Budget for marketing for the first year
Find partners (supermarkets) to
start/invest in our idea.
Actually, we know that this kind of idea
is already working in some countries, but not like we are developing and
we want to start with this in Finland. A lot of people are really interested in
use it.
Sanoma organization to accelerate idea:
Infrastructure means
Marketing power
- PR
- Existing clients relation
- Existing technology
- Commercial scale
- Vendor power
Hurrybuy market
entry strategy
Help with the payment
method
- SWOT analysis
Strengths
|
Weaknesses
|
- Personnel: young people with creative ideas, from
different countries with different knowledge backgrounds
- The business doesn’t require high start-up capital
- The idea has been receiving valuable feedbacks and
testing the market before launching it in reality
|
- Lack of experiences in the market segment
- From technical point of view, we need more experts
in mobile application product
- The app needs to be more friendly to users
|
Opportunities
|
Threats
|
- Support from partners
- Finnish market is promising
- Higher demand of a different way of shopping
|
- Mobile apps market is extremely competitive
- Similar ideas are available but not popular
|
- Market demand:
+ User’s side: Finnish culture (queuing,
punctuality). Finnish people enjoy obeying rules and queuing in public places
is their habit and everyone follows that. In addition, Finnish people are very
punctual, they always try their best to be on time under any circumstances.
Therefore, this app can help people to plan their time better.
+ Supermarket’s side: inventory problem,
increasing sales, competitive market, supermarket system in Finland is advanced
so they have huge potential and ability to apply innovative way of improving
their distribution channels.
+ Feedback from friends and family
Young adults are target market group for
shopping online in Finland, therefore data collected from our friends and family
is relevant for market research. Among 10 people asked, 9 of them said the app
is useful and 7 want to use it.
Problems pointed out:
+ People like to choose the products by
their own
+ Once people are just not e-shoppers so
they don’t like the idea at all
+ People were wondering whether it is
possible or not to have this kind of application become effective and
profitable enough in reality.
+ It’s really hard to find partners who
trust our ideas at the beginning.
- Strategies:
+ Target market
Busy people who don’t have much time
going around the supermarket or waiting in a long line to buy their stuff
Impatient people or ones who want to
spend their valuable time on something else more interesting or important for
them
People who love shopping online
+ Promotion
Our own website
Explanation video
Through our partners: they can help to
spread the information to their customers
Online channels: Facebook, LinkedIn,
Instagram, etc.
Offline advertisement: emails, flyers,
magazines
- Budget plan for the first year
Service/Product price: Free
The costumer will just pay for the
products in self in a way that don't bring risks for him or for the
supermarket.
(TIME: 3h)
This was the final day to the voting on the projects that we'd like to see in the Bootcamp. We couldn't vote in ourselves, so we thought that we should vote in the students' projects.
(TIME: 30min)
Today was also the day to meet the Supermarket guy and "sell" him our idea. Unfortunately, right before we went out to meet him, he called us saying that he could not meet us. Either way, he said, there might be another possible interested supermarket: he gave us the contact of the "K Market"'s manager.
Since we have now a new member that is also a coder, Aleksi, he joined us in the coding part and started to take care of the HTML part. (TIME: 2h)
We met Carita Forsgren, our Demola tutor and showed her what we had until now. She also agreed with the creation of the blog. Carita also said that we could improve one of the wire-frames that we did and that we could add there the items that we selected and the final prize, so you can have a best notion of what you are buying.
(TIME:40min)
We also created a script and a storyboard for a possible video or animation and a persona - Amy, after our tutor's suggestion.
(TIME:4H)
"Amy is a modern woman with 35 years old.
She has 2 kids,
1 husband,
1 dog
and she works from 9 am
to 5pm.
She needs to...
take care of the kids
help her husband
walk the dog
go shopping
cook the dinner
clean the house
NO TIME FOR SUPERMARKET!
But, if she had HurryBuy, her life will be easier. She could shop in the train/bus, while walking the dog or even during the work!
Hurrybuy. Fast, easy and safe."
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